The Bit/Byte Duality


In Construct 1.XX, parsing and building were performed at the bit level: the entire data was converted to a string of 1’s and 0’s, so you could really work with bit fields. Every construct worked with bits, except some (which were named ByteXXX) that worked on whole octets. This made it very easy to work with single bits, such as the flags of the TCP header, 7-bit ASCII characters, or fields that were not aligned to the byte boundary (nibbles et al).

This approach was easy and flexible, but had two main drawbacks:

  • Most data is byte-aligned (with very few exceptions)
  • The overhead was too big

Since constructs worked on bits, the data had to be first converted to a bit-string, which meant you had to hold the entire data set in memory. Not only that, but you actually held 8 times the size of the original data (it was a bit-string). According to some tests I made, you were limited to files of about 50MB (and that was slow due to page-thrashing).

So as of Construct 2.XX, all constructs work with bytes:

  • Less memory consumption
  • No unnecessary bytes-to-bits and bits-to-bytes coversions
  • Can rely on python’s built in struct module for numeric packing/unpacking (faster and tested)
  • Can directly parse from and build to file-like objects (without in-memory buffering)

But how are we supposed to work with raw bits? The only difference is that we must explicitly declare that: certain fields like Bit Octet BitsInteger handle parsing and building bit strings. There are also few fields like Struct and Flag that work with both byte-strings and bit-strings.


A BitStruct is a sequence of constructs that are parsed/built in the specified order, much like normal Structs. The difference is that BitStruct operates on bits rather than bytes. When parsing a BitStruct, the data is first converted to a bit stream (a stream of 1’s and 0’s), and only then is it fed to the subconstructs. The subconstructs are expected to operate on bits instead of bytes. For reference look at the code below:

>>> format = BitStruct(
...     "a" / Flag,
...     "b" / Nibble,
...     "c" / BitsInteger(10),
...     "d" / Padding(1),
... )
>>> format.parse(b"\xbe\xef")
>>> format.sizeof()


BitStruct is actually just a wrapper for the Bitwise() around a Struct() construct.

Important notes

  • BitStructs are non-nestable so writing something like BitStruct("foo", BitStruct("bar", Octet("spam"))) will not work. You can use regular Structs inside BitStructs.
  • BitStructs are embeddable. The Embedded wrapper can be used for that purpose. There is also the EmbeddedBitStruct.
  • Byte aligned - The total size of the elements of a BitStruct must be a multiple of 8 (due to alignment issues). RestreamedBytesIO will raise an error of the amount of bits and bytes does not align properly.
  • Pointers and OnDemand - Do not place Pointers or OnDemands inside bitwise because it uses an internal stream, so external stream offsets will turn out wrong, have side-effects or raise exceptions.

Integers out of bits

construct.BitsInteger(length, signed=False, swapped=False, bytesize=8)

A byte field, that parses into and builds from integers as opposed to b-strings. This is similar to Bit/Nibble/Octet fields but can be much longer than 1/4/8 bits. This must be encosed in Bitwise.

  • length – number of bits in the field, or a function that takes context and returns int
  • signed – whether the value is signed (two’s complement), default is False (unsigned)
  • swapped – whether to swap byte order (little endian), default is False (big endian)
  • bytesize – size of byte as used for byte swapping (if swapped), default is 8


>>> Bitwise(BitsInteger(8)).parse(b"\x10")
>>> Bitwise(BitsInteger(8)).build(255)
>>> Bitwise(BitsInteger(8)).sizeof()

Convenience wrappers for BitsInteger

A single bit
A sequence of 4 bits (half a byte)
An sequence of 8 bits (byte)

Fields that do both

Most simple fields (such as Flag, Padding, Terminated, etc.) are ignorant to the granularity of the data they operate on. The actual granularity depends on the enclosing layers.

Here’s a snippet of code that operates on bytes:

>>> format = Struct(
...     Padding(2),
...     "x" / Flag,
...     Padding(5),
... )

And here’s a snippet of code that operates on bits. The only difference is BitStruct in place of a normal Struct:

>>> format = BitStruct(
...     Padding(2),
...     "x" / Flag,
...     Padding(5),
... )
b' '

So unlike “classical Construct”, there’s no need for BytePadding and BitPadding. If Padding is enclosed by a BitStruct, it operates on bits, otherwise, it operates on bytes.